Among all Clash Royale events so far, Super Welterweight is one of the rare events where decks do not matter if the player knows when to match the combination of Super Mini Pekka and Super Knight.
That being, it is still important to have a bunch of good cards next to the combo to help you counter the possible push from the opponent before you can deploy the Super units again.
Before explaining the decks, however, it is crucial to understand how Super units operate. Super Mini Pekka is capable of killing any enemy and destroying any building with a single hit. It also drops a pancake on the ground from time to time partially healing it.
On the other hand, Super Knight has an immunity aura around himself, which makes Knight and all the ally units inside the aura’s radius remain immune to any source of damage, even Super Mini Pekka. However, this aura is deactivated when Knight engages in battle. So, the plan is to keep him away from enemies and let the aura remain active.
Best Decks For Super Welterweight Event
Deck 1 | Deck 2 | Deck 3 |
---|---|---|
Super Knight | Super Knight | Super Knight |
Super Mini Pekka | Super Mini Pekka | Super Mini Pekka |
Elixir Golem | Skeletons | Goblins |
Skeleton Dragons | Fire Spirit | Bats |
Rocket | The Log | The Log |
The Log | Ice Spirit | Skeleton Army |
Rage | Electro Spirit | Goblin Gang |
Tombstone | Zap | Guardians |
Average Elixir Cost: 3.6 | Average Elixir Cost: 2.1 | Average Elixir Cost: 3.0 |
Tower Troop: Princess | Tower Troop: Princess | Tower Troop: Princess |
Deck 1 is the hardest one to play, but it also distracts Super Mini Pekka and Super Knight from the opponent the most. Since Elixir Golem splits into multiple units after each damage threshold, it keeps Super Mini Pekka busy enough to target it either with your own Super Mini Peka or with a Rocket, which can instantly destroy it.
Rage is also a good spell when Super units face each other, especially Super Knights. Deploy Rage on your units will help you win this close battle.
Moving onto the second deck is filled with Spirits and other low-cost cards to lower the Average Elixir Cost. This way, both Super Mini Pekka and Super Knight will return in your hand much quicker than your opponent, which could help you surprise the opponent when they try to accumulate Elixir.
And finally, the third deck is probably the best one defensive-wise. This deck has enough spam units to get rid of Super Knight and Super Mini Pekka.
However, you should note that not all the spam should be deployed together. Deploy them in waves and see if the opponent attempts to destroy them with Arrows, The Log, or other spam killers. In this case, you can deploy the remaining set of spam after the opponent has wasted their spam-killer cards.