Home News Star Citizen Made It More Difficult To Buy Ships In-Game With New Prices

Star Citizen Made It More Difficult To Buy Ships In-Game With New Prices

by Cole Phelps

New reports from players who have received access to Star Citizen Alpha 3.23 confirm that a massive increase in ship prices is about to take place with the next patch, as some ships will be three times more expensive!

According to a list of new prices shared by a Reddit user, Alpha 3.23 will almost increase the in-game price for all the ships and ground vehicles significantly. Just to give you an example to weigh the new changes, Crusader C2 Hercules has gone up from 4.9 million aUEC to 18.9 million aUEC, increased by over 300%.

While most ships have become more expensive in-game, there is a limited number of ships like Anvil C8R that have experienced a drop in value. Check out the old and new prices for each ship below.

Star Citizen Ship Prices: Alpha 3.22.1 vs Alpha 3.23

  • Anvil
    • Arrow: 972,300 1,984,500
    • C8: 400,000 745,290 aUEC
    • C8R: 918,000 555,660
    • C8X: 406,000 515,970
    • Carrack: 26,657,500 34,398,000
    • F7C Hornet Mk1: 1,492,700 2,910,600
    • F7C-M Super Hornet: 2,132,600 4,762,800
    • F7C-R Hornet Tracker: 1,832,100 3,210,480
    • F7C-S Hornet Ghost: 1,654,100 3,307,500
    • Gladiator: 1,954,500 4,365,900
    • Hawk: 1,284,400 2,646,000
    • Hurricane: 1,218,300 5,556,600
    • Terrapin: 2,568,100 5,433,120
    • Valkyrie: 4,454,400 19,845,000
  • Aegis
    • Avenger Stalker: 882,200 1,587,600
    • Avenger Titan: 785,600 1,358,280
    • Avenger Warlock: 1,155,500 2,249,100
    • Eclipse: 3,490,000 7,938,000
    • Gladius: 1,169,900 2,381,400
    • Hammerhead: 12,459,900 47,958,752
    • Reclaimer: 15,126,400 31,752,000
    • Redeemer: 8,675,500 17,199,000
    • Retaliator: 4,031,700 7,938,000
    • Saber: 2,183,300 4,498,200
    • Saber Comet: 2,354,100 4,895,100
    • Vanguard Harbinger: 2,050,500 11,510,100
    • Vanguard Hoplite: 3,104,200 9,327,150
    • Vanguard Sentinel: 2,012,000 10,914,750
    • Vanguard Warden: 3,387,800 10,319,400
  • Aopoa
    • Khartu-al: 2,113,900 7,229,250
    • San tok Yai: 9,355,500 (first in-game price)
  • Argo
    • MOLE: 5,130,500 8,930,250
    • RAFT: 1,853,000 3,543,750
  • Banu
    • Defender: 2,781,100 6.237.000
  • C.O.
    • Mustang Alpha: 251,400 642,600
    • Mustang Beta: 404,000 655,200
    • Mustang Delta: 763,600 1,228,500
    • Mustang Gamma: 627,500 1,178,100
    • Nomad: 952,800 1,512,000
  • Crusader
    • A1 Spirit: 4,410,000 4,961,250
    • C1 Spirit: 3,118,500 (first in-game price)
    • A2 Hercules: 5,525,000 44,296,876
    • C2 Hercules: 4,925,500 18,900,000
    • M2 Hercules: 5,225,300 29,484,000
    • Mercury Star Runner: 4,912,500 12,285,000
    • Ares Ion/Inferno: 2,859,000 4,725,000
  • Drake
    • Buccaneer: 1,410,000 1,663,200
    • Caterpillar: 4,686,600 12,474,000
    • Corsair: 3,402,000 6,552,000
    • Cutlass Black: 1,385,300 2,116,800
    • Cutlass Blue: 2,493,500 3,704,400
    • Cutlass Red: 1,810,500 2,857,680
    • Cutlass Steel: 1,355,300 3,997,350
    • Cutter: 675,000 635,040
    • Herald: 1,181,100 1,285,200
    • Vulture: 1,264,000 2,646,000
  • Esperia
    • Blade: 3,370,600 7,796,600
    • Prowler: 4,248,200 18,711,250
    • Talon/Talon Shrike: 1,854,500 3,260,250
  • Misc
    • Freelancer: 1,697,600 3,118,500
    • Freelancer DUR: 1,967,600 3,316,950
    • Freelancer MIS: 2,537,800 4,961,250
    • Freelancer MAX: 2,181,500 4,252,200
    • Hull A: 1,375,500 1,701,000
    • Hull C: 15,750,000 16,537,000
    • Reliant Kore: 744,700 1,719,900
    • Reliant Mako: 780,000 2,513,700
    • Reliant Tana: 870,000 1,984,500
    • Reliant Sen: 840,000 2,249,100
    • Prospector: 2,061,000 2,929,500
    • Starfarer: 6,651,500 13,230,000
    • Starfarer Gemini: 6,191,500 14,994,000
  • Mirai
    • Fury: 693,000 727,650
    • Fury LX: 742,500 824,670
    • Fury MX: 693,000 727,650
    • Razor: 1,761,200 1,863,540
    • Razor EX: 1,878,800 1,757,700
    • Razor LX: 1,823,800 1,927,800
  • Origin
    • 100i: 654,000 1,146,600
    • 125a: 791,000 1,587,600
    • 135c: 839,000 1,139,580
    • 300i: 767,200 1,375,920
    • 400i: 6,352,700 11,466,000
    • 600i: 9,475,100 27,231,750
    • 600i Touring: 9,894,000 24,938,550
    • 890 Jump: 32,294,500 65,356,200
    • 85X Limited: 574,500 573,300
    • M50 Interceptor: 1,193,800 1,499,400
  • RSI
    • Aurora CL: 487,600 1,020,600
    • Aurora ES: 124,100 423,360
    • Aurora LN: 338,400 907,200
    • Aurora LX: 245,500 687,960
    • Constellation Andromeda: 3,548,000 10,160,640
    • Constellation Aquilla: 4,926,700 12,186,720
    • Constellation Phoenix: 5,658,800 14,817,600
    • Constellation Taurus: 3,256,400 8,043,840
    • Mantis: 1,230,000 3,402,000
    • Scorpius: 2,879,700 5,443,200
    • Scorpius Antares: 2,890,167 5,528,517

Aside from ships, the price tags for ground vehicles also experience a significant rise in the PU. This is yet to be seen how players will react to this when Alpha 3.23 goes live.

Hopefully, Star Citizen has increased the price for RCM salvage materials slightly, which will make this job a bit more efficient than before, but that increase is not at all in line with the massive hike in ship prices.

Raising the price for some giant bombers like A2 Hercules is indeed a good decision as it makes the ship less accessible to players, which results in fewer bombardments during events like Jumptown.

However, increasing the price for most fighter ships will make the grind significantly harder in Alpha 3.23, unless CIG increases the pay rate for quests as well.